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.ploom. – Skully

It had started out as a game, just a game. People controlled the undead and fought each other, what we didn’t know was that the undead were not all tagged by the government. They thought it was all under control. Hell, WE thought it was all under control. A harmless, twisted game…nothing is ever what it seems.

I couldn’t tell you how many years it has been, everything has bled together and the struggle of survival is more important than keeping track of days, night, hell time all together. All you want to keep track of is what you need to stay alive.  None of us are sure why the government never warned us about the undead…the walkers…the players…the whatever you want to call them.  For me, I call them Zoms. Short and sweet. We all know what it means, zombies. Don’t think it’ll be the prettiest thing. Frankly these bastards can learn.

Learning zombies are the worst. All we can do is thank our lucky stars they can’t physically function as they once did while alive.

Lastly…the real danger out there?

Don’t trust anyone…




Skin: *League* Skin Amber Medium -Natural
Hair: .ploom. Skully – Ploomage – http://maps.secondlife.com/secondlife/ploom/203/128/26
Hands: Slink AvEnhance Hands Female – Casual
Goggles/Scarf: 14-FL-OZ Wasteland Duster Accents & Goggles ~Rust
Duster/Shorts: 14-FL-OZ Wasteland Duster Jacket
Boots: 14-FL-OZ Wasteland Sandblaster Boots ~Rust
Pose: {Rook} G5 /w prop